2019.9.14.Sat – 10.6.Sun
Closed on Sunday,Monday
except on last Sunday
9.13.Fri 19:00 – 22:00
“Cross Counter” marks the third round of our “Outerside” exhibition series, wherein we continue to explore the aesthetics and originality intrinsic to human character design as our main theme, with a wish to let the characters escape our control and go rampant on their own. These characters represent us as our avatars, invincible super-beings who source their energy from the passion coming out of the convergence of dichotomies (such as inferiority- superiority complexes, self and other consciousness, beauty and ugliness, justice and evil, and so on). The four exhibiting artists join forces beyond various borders (of generation, genre, artistic tendency, awareness, or personality) competing with one another in a tense balance, and, as we imagine, becoming one massive energy to fight against a great evil. Yet, we are unable to clearly grasp a whole vision of the enemy, because we only vaguely feel its presence. Probably, we try to fight against our ambivalent feeling towards the chaotic culture (or world) within a random mixture of mainstream and subcultures, where hectic trends and segregated diversity are stirring a mess.
(23 August, 2019 / Kenichro Mizuno)
“Unknown figures produced by drawing freed of the habitual movements of my hand. Scenes that exist further beyond unconsciousness. Those are what I want to see. I put my aesthetics into characters as my medium, and let them just keep metamorphosing in my hand-drawn animation. My outerside is found in the moment unknown figures emerge through the metamorphosis.
In this exhibition, I explore new approaches to develop my work further by focusing on the idea of continuity that I always incorporate in my work.
One example is the continuity of patterns on characters’ clothes. There is also a type of continuity that takes place when a two-dimensional image is reproduced into a three-dimensional one.
These new approaches can reinforce the concept of continuity, introducing different vectors to my previous attempt to infer continuity in a broad sense by setting a group of characters in similar postures in one picture. I would enjoy the unexpected happenings that this enriched concept could bring to me.
I invite what I absorbed during my trips to Asian countries into my own world.
After participating in the previous “Outerside 2,” I had chances to exhibit my work in some other venues, where I developed various series of motifs, including long-necked girls or strange-looking cars. Now in “Outerside 3,” I’ve come back to my origins, the “snap” series in which the figure of characters emerges out of strobe lights placed on them, while also incorporating some narrative motifs into the images.
Artist. Born in Gifu prefecture in 1967, Mizuno dropped out of the Department of Social Development System Engineering, Faculty of Engineering at the University of Tottori and later graduated from Setsu Mode Seminar. In pursuit of a super-dimensional feeling that exists between the senses of déjà vu and jamais vu, he reconstructs in his head the imagery of TV animation as his archetypal scenery, rendering it into wide arrays of outputs such as drawing, painting, graphic design, animation and so on. He also belongs to Chojo Gensho [Supernatural Phenomenon], a video production team, and Saiko Kinenshitsu [Supreme Memorial Room], an artist collective. He teaches at the “E To Bi To Ga To Jutsu [Image, Beauty, Painting and Arts]” seminar in Bigakko art school. He is a part-time lecturer in the Visual Media Dep’t of Tohoku University of Art and Design.
His blog Mai Fai (working title) is : http://kenichiromizuno.blogspot.jp/
Sprung from Yamaguchi prefecture in 1974, Hayakawa graduated from Yamaguchi College of Arts. In 2000, he started his career as an illustrator, based in Tokyo. Recently, his aggressive activities ranging from exhibitions to live paintings all over Japan and beyond are evaluated highly especially in France, Spain, and other countries. Not to mention the exhibitions held abroad, his books of paintings were internationally published, too; foreign art scenes also have high hopes for him.
Coming from Niigata prefecture, Ushiki, a 1986er, resides in Tokyo after graduating from Basic Design Dep’t, Musashino Art University. A subtle drive to fight equipped only in young boys. And a yearning for futuristic things represented by their love of vehicles and robots implying speed, impersonality, and light. Ushiki focuses on culture of baby boys symbolized by Japanese tokusatsu [special-effects monster movies], anime, or manga and so on that have been satisfied simple desires essentially set in male infants in order to draw pictures, based on his childhood experience and relation with his son.
Shizuoka-born (1986) Takagi has settled in Tokyo. After graduation from the Oil Painting Course of the Dep’t of Painting at Tama Art University, Takagi continues to work as a painter while also having a variety of job experiences such as working in an art production company and doing planning and sales of security products. His most famous works include Snap, a series of pictures that resemble photography taken with flash.